Monday, December 31, 2012

Jump into the Cauldron

As promised, I am happy to say you can now download the #0 issue of Cauldron for free!

Inside the #0 issue you will find the following articles
  • Introduction: Coming to a Boil
  • FEATURE: Heroes & Other Worlds Basic Rules
  • Adventurers Assemble! Sample Characters
  • Filthy Lucre: Blood Harvest solo adventure
  • Beliefs & Believers: Veneration of the Ancients
  • Faculties & Staff: Grimoire of Shadows
  • Tooth & Claw: Frost Walker
  • Adventure: Rise of the Wickerman
  • Clone Conversion: Retro-Clone to Heroes & Other Worlds
  • Portals to Other Worlds: List of Links

    I converted my Pocket Full of Peril #10 adventure into a full Heroes & Other Worlds adventure! It features the cartographic wizardry of A.J. Stone of Stonewerks blog fame!

    For those curious about the system, here is chance to check out a free sample of the rules and even give the game a try with the enclosed adventures!

      Part of my gamer OCD issues is the need to have printed copies. So a I "arted up" the free download and you can buy it on Lulu.com.  It is offered at a special into price as future issues will be $10.

     I really want to say thank you to the many gamers who took time to try it, review it, comment, and support Heroes & Other Worlds.  2012 was a great start and I really look forward to an exciting 2013!  Lots of great plans for the new year!  
          Best wishes to you and yours for a very Happy New year!

2 comments:

dervishdelver said...

Let me start by saying, I did not play TFT in my younger days. I only came across Dark City games LAW recently and gave it a go with their free rules and intro Orcs of the High Mountains. Because of this and reading some reviews, I ordered HOW from Lulu (plus they were offering 40% off). I just got it in the mail today and I have to say you did a great job of writing it in a clear and easily graspable manner. I also like how you have some mini rules(optional) interspersed throughout its pages, such as crit hits and fumbles,timed spells, encumbrance, and torches blowing out. The only thing I'm not sure about, better or worse or neither, is the difference in how you handle a turn in HOW vs. the sequence of a turn in LAW. But like I said, I'm new to the game. Overall, great job. Look forward to what you have planned for the New Year.

Fenway5 said...

Thanks very much DD for your support and thoughts! For 2013 I plan on doing a HOW version of Blackmarsh, a HOW version of Redwald, and a some other very interesting things to make the game more interesting. Stay tuned!

Dark City produces great adventures and you can of course use their turn sequence instead no problem! That's the joy of compatible products!