Saturday, June 30, 2012

More Peril

Peril is coming together nicely.  One change will be using a multi-die test for alignment based challenges such as spell casting:

A Lawful alignment character:
roll 2d20 keeping the highest roll when casting Lawful spells
roll 1d20 when casting neutral spells
roll 2d20 keeping the lowest die when casting Chaos spells

 Balance
A neutral character rolls 1d20 regardless of a spell alignment

A Chaos alignment character
roll 2d20 keeping the highest roll when casting Chaos spells
roll 1d20 when casting neutral spells
roll 2d20 keeping the lowest die when casting Lawful spells

When using aligned weapons, or aligned artifacts the same rules apply.

I am not a fan of the whole alignment thing, but I am trying to turn (a system oddity in my eyes) into a simple and pertinent game mechanic.

More to come...
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