Sunday, September 5, 2010

Want to make God laugh?

Tell him your plans!

So I sat down to finish the Roguish player book, and my lovely wife started talking about The Walking Dead.  She has caught up with me by finishing collection 12 and we spent awhile discussing the series.  Then we had a beer or two and talked about the way Kirkman set up the world the characters inhabit.

Afterward, the furthest thing from my mind were swords, elves, and dragons.  Instead I kicked my arse into over drive and completed my COLLAPSE RPG.  In fact it is so complete I have copies on order for editing from LULU to review prior to making it a live purchase. It's an 8.5x5.5 little beauty or at least, I hope it turns out that way!

Holy crow it's nearly done.  Given the general COLLAPSE, outdoor survival, prepper, financial crisis, zombie loving vibe that is currently in vogue here in America, I have hopes that a simple pick up and play 92 page complete RPG will find some interest.

Below is a sample NPC for the COLLAPSE RPG:


Name
ST
IQ
DX
EN
MV
Wn
Dmg
Wep
Rick Brandt
-1
0
0
0
4
6
2w
 Pistol
Age: 25
Careers: Air Force +1
Race: white
Traits: Forgiving, reliable, indecisive, uncooperative
Econ: low middle class
Rick grew up in a small town in the middle of nowhere.  Ever since he was a little kid, all Rick wanted to do was to be a pilot.  He dreamed of it and nothing else.  When he graduated he joined the Air Force, but his eye sight and weak physique left ill suited to be a pilot.  Instead he became a mechanic.  When the collapse occurred he tried to fly a helicopter off the base but did not even manage to start it, chased of by base police he passes himself off as a downed pilot looking for a plane.  He claims great airplane knowledge which is true, and flight mechanics knowledge, also true, but he could not pilot a video game jet let alone the real thing.

Rick Brandt Adventure Hook: Rick knows how to get on to the local Airbase, and could possibly get the Players on base.  There is no telling if it is still guarded or not.  Rick knows how to access weapon, vehicle, and tool shops, but is afraid to return and be shown a fraud (not really a pilot) or be put in the brig if the base is still manned.
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