Saturday, November 27, 2010

Pocket Full of Peril #1

In a moment of chocolate and peanut butter like inspiration, I took this idea from the geomorphs from Dyson and mashed it up with  the note card genius from ze bulette.  As a result I have the first of what I hope to be an on going project called: A Pocket Full of Peril.

Each will print and fit onto a 3x5 card.  The story set up will be given for each Pocket Full of Peril.  Each room type and basic contents will be listed in note form so they are system generic.

Pocket Full of Peril #1: The Mines of Dol Muir
It was once a fledgling dwarf hall, while mining the dwarfs unearthed an horrific idol that unleashed an ancient evil.  The dwarfs managed to imprison the beast back in the idol and then abandoned the hall.  The tale is a legend, but someone or something is now digging in the old halls trying to find the idol and unleash its power.  What is the idol? Who is trying to find it? Can the players stop them?

I decided it would be a Necromancer and some cultists using undead labor to do the digging. So with out further ado, here is my take on Pocket Full of Peril #1: The Mines of Dol Muir.

Ideally I'd like for other people to create their own contents for each Pocket Full of Peril on their blog. Each person would base their version on a specific theme.  Like Goblins, Dark Elves, Undead, Bandits, or Frog Men, etc. Below is a blank for you to use and post on your site filled out. I look forward to seeing your version!  Please post a link back to the original on your site, and put a link in the comments section here under each Pocket Full of Peril to create a complete resource for each release. Thanks!

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