This has become quite a rework. It's sort of like deciding to repaint a room in your house, and then realizing crap, now I have to change every room in the house to match. I realize it sounds strange comparing home improvement to fantasy gaming...sigh..well that's how mixed up my life is right now, plus a blizzard of a year at work has kept me swamped.
Meanwhile, back on the bridge...
I have retained a lot of the spirit and text from Where No Man has Gone Before 2.0 because it's really good! At the same time I have tried to make it feel more like a game I'd want to play and mashed it up with some of my own game rules. In addition I have tried to make FAR TREK into a more cinematic playing experience to match the feel of TOS rather than a number crunching, hit point tracking, and damage detailed RPG. So to give you a quick idea of where things are headed:
Things you will not find in Far Trek:
Levels
Hit Points
Weapon Damage rolls (like knife 1d6, phaser 4d6, photon torpedo 100d6...nope, not in here)
Armor Classes
d20 and other D&D standard polyhedral dice
Things you will find
Four Attributes (ST, IQ, DX, CA)
Classes (Gold Shirt, Blue Shirt, Red Shirt)
Skills
Special Talents
3d6
I have had a lot to do (and continue to do a lot) of cutting pasting and redesigning to work Far Trek into the game system (d6 based) and play style which I think will fit the spirit of Star Trek.
Will Far Trek succeed or EPIC fail? You can beam a copy up in a few weeks and decide for yourself.
Meanwhile, back on the bridge...
I have retained a lot of the spirit and text from Where No Man has Gone Before 2.0 because it's really good! At the same time I have tried to make it feel more like a game I'd want to play and mashed it up with some of my own game rules. In addition I have tried to make FAR TREK into a more cinematic playing experience to match the feel of TOS rather than a number crunching, hit point tracking, and damage detailed RPG. So to give you a quick idea of where things are headed:
Things you will not find in Far Trek:
Levels
Hit Points
Weapon Damage rolls (like knife 1d6, phaser 4d6, photon torpedo 100d6...nope, not in here)
Armor Classes
d20 and other D&D standard polyhedral dice
Things you will find
Four Attributes (ST, IQ, DX, CA)
Classes (Gold Shirt, Blue Shirt, Red Shirt)
Skills
Special Talents
3d6
I have had a lot to do (and continue to do a lot) of cutting pasting and redesigning to work Far Trek into the game system (d6 based) and play style which I think will fit the spirit of Star Trek.
Will Far Trek succeed or EPIC fail? You can beam a copy up in a few weeks and decide for yourself.
I enjoying really enjoying reading the Starships & Spacemen rules atm, which is putting me in the mood for all things old-Star-Trek.
ReplyDeleteVERY intrigued by this! :)
*Clicks "Want More"*
@BB Thanks very much for the support I hope you will like the result.
ReplyDeleteWait! Who would want to play a "Red Shirt?"
ReplyDelete@J.Moore-they weren't all expendables, just check out the longevity of Scotty and Uhura! ;)
ReplyDeleteJust make sure the Red Shirt has a name.
ReplyDeleteBefore they are put in peril.
@GSV-see you are ready to play already!
ReplyDeleteI look forward to this, and will cry like a slapped cheerleader if I never get to see it.
ReplyDelete@Dr-no worries it will happen, just trying to make sure she's ready and able for warp speeds...
ReplyDeleteI am NOT a fan of Star Trek...I "grew out of it" round about the fourth motion picture (before Next Gen had a chance to germinate). That being said, Far Trek looks DAMN cool; man I hope it's not an "epic fail."
ReplyDeleteOne thing to keep in mind: you must be able to model Kirk's often used pick-up line: "This is what we Earth Men call 'a kiss.'" If you can't do that, you will NOT be capturing the spirit of Trek!
; )
This sounds really cool! Looking forward to seeing more!
ReplyDelete@JB-don't worry there is intergalactic space pimping that can be done. Like any good RPG its all in what YOU make of it.
ReplyDelete@Jim-I my long range scanner show it should be out in September.
Dude, I have always loved Star Trek, but never ever saw a Star Trek game that I actually felt like playing....until I saw this!!!!! I'm looking forward to it (and i can just see my kids saying, "I'm going to play a Red Shirt"..:)
ReplyDelete@Stonewerks, Thanks very much I hope it meets your high expectations! Glad to see you back in the blogosphere and I am looking forward to flipping some of your geomorphs into the remains of a lost colony, or an abandoned mining camp, or a secret Klingon listening post on Beta Antares VII. Choices...choices...
ReplyDeleteI might have to just whip up a map along those lines just for Far Trek and let you run with it..:)
ReplyDelete@stoneworks-Awesome!! I am looking forward to it! Don't sidetrack me now though brother, I am 80% of the way there!
ReplyDelete