My own spin on Metagaming's Melee/Wizard/TFT continues to come right along. The current beta version (1.7) will stay up for free download until shortly before I get ready to make it available for sale. Original art is in the works and I am grinding through the edits, treasures, creature descriptions and such.
While TFT was a tactical board game made into an RPG, HOW is more simple RPG using the baisc components of TFT. All told I think it will come in around 48 to 50 pages.
One programmed adventure is planned "Grim Venture" a riff on the original Death Test hundreds of years later.
Blades& Black Magic will be a Sword & Sorcery style supplement for playing HOW including additional spells, creatures, treasures etc.
I also plan on a having zine to support it with a mix of submissions and my own stuff. It will be a free PDF download--and I may offer printed copies with exclusive art covers by my wife straight out of my printer.
In my own mind its sort of the basic game I wish Dragons of Underearth had been...and I am kind of driven by this letter:
While TFT was a tactical board game made into an RPG, HOW is more simple RPG using the baisc components of TFT. All told I think it will come in around 48 to 50 pages.
One programmed adventure is planned "Grim Venture" a riff on the original Death Test hundreds of years later.
Blades& Black Magic will be a Sword & Sorcery style supplement for playing HOW including additional spells, creatures, treasures etc.
I also plan on a having zine to support it with a mix of submissions and my own stuff. It will be a free PDF download--and I may offer printed copies with exclusive art covers by my wife straight out of my printer.
In my own mind its sort of the basic game I wish Dragons of Underearth had been...and I am kind of driven by this letter: